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Église Notre-Dame-du-Foyer

I worked on various projects at Provencher_Roy and this is one of those that I am glad to share. This project was done in order to demonstrate the use of l'Église Notre-Dame-du-Foyer in Montreal to use in anex with a new construction designed by Provencher Roy. In this project I took care of making the 3D model, texture and material of the church model with accurate mesure in order to fit the Architectural Data provided. I also used 3D Gaussian Splatting edited with Supersplat in order to have more beautiful environments compared to the use of other sources. I also made the base environment art with tree placements, decals. With the help of other teamates we mananed to make a picture I am glad to share. It was also edited using Photoshop by another teammate. Project was made in Unreal 5.

Provencher_Roy's website:
https://provencherroy.ca/fr/